These combinations are laid out with the most important card bolded and followed by a plus sign (+) with cards the important card will either affect or be affected by. Compatible SuperpowersĪll Plants get +1 Strength and +1 Health.ĭo 3 damage to a Zombie. Spawn a 1 Health Hot Potato that deals 6 damage to a Zombie in its lane when destroyed. Signature Superpower (Only Spudow can use this Superpower) A good deck will feature either Nuts and Mushrooms or Nuts and Berries, making good use of those defensive Nuts.
Spudow's decks will always have Nuts as their bread and butter. Finding a workable mix of the two will be your biggest hurdle in making a good Spudow deck. Instead Spudow is more of a mix of offense and defense, packing a healthy dose of defensive Nuts, Anti-Hero cards, and damaging Tricks between Guardian and Kaboom.Ī good deck using this hero should make use of the amount of Team-Up Nut cards in the Guardian tribe to protect the more offense-oriented Kabloom tribe cards. Like Wall-Knight, Spudow can built competent Nut-oriented teams but lacks the Sun accumulation of the former. This gives him a very functional combination of offense and defense, but not a particularly flexible playstyle. Spudow is compatible with both Guardian and Kabloom cards.